Ọ̀run Ayé - A vingança de Nakya

The best way to learn is by building. I’ve decided to merge my drive to sharpen my technical skills with the fascinating universe of African mythology to create a personal 3D game project.

I’m using this project to level up: testing new workflows in the 3D pipeline, pushing asset optimization, and diving deep into the lighting and atmosphere of this environment. It’s the perfect playground to make mistakes, fix them, and grow while creating something truly meaningful.


I am responsible for the entire production, ideas, game script, handling all assets, modeling, texturing, animation and design.

  • Concept Art - Pedro Julio/Photoshop,

    NANO Banana

  • Modeling, texture, animation and optimization in Blender/Sparc 3D

  • Implementation in Unreal 5

© 2026 Eduardo Inke. All rights reserved.